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Breakdown of Star Wars Jedi: Fallen Order gameplay reveal

James Richards
James Richards

Dork Side of the Force

EA gave us our first look at game-play from the upcoming video game, Star Wars Jedi: Fallen Order. Here are a few of the highlights.

Last March at Star Wars celebration, fans were given their first look at the upcoming video game, Star Wars Jedi: Fallen Order, releasing a cinematic trailer to showcase the game’s graphics and introduce us to the story, including the main character Cal.

Aside from the reveal trailer and a few promotional images, not much else had been released about the game, including any game play footage.

On Saturday, EA finally gave fans its first taste of game-play from Star Wars Jedi: Fallen Order, live-streaming it online along with several of its other significant upcoming games, after which, it uploaded the game-play to the EA Star Wars Youtube channel.

The game-play shown is of a mission where Cal is working with a squadron of Rebels, lead by Saw Gerrera, to infiltrate an Imperial Base on a forest planet to free a group of Wookiees imprisoned by the Empire. The rebels create a distraction so Cal can sneak into the base, along with his droid BD-1, who rides on Cal’s back and can be used to hack into equipment.

Based off of what was revealed in the trailer, this mission likely occurs later in the game’s story, after Cal’s identity as a former Padawan has been revealed and he is being hunted by the Empire, leading to him joining up with the Rebellion to help take them down.

The graphics of this game-play admittedly appear to be a bit worse than that of that shown in the cinematic trailer, and are more along the lines of what we have seen in Battlefront II. None the less, graphics are secondary when compared to how the game plays and its mechanics.

The footage shown reveals a lot about the game’s mechanics. The player games from a third-person perspective, with the primary weapons being the use of a blue, single-blade lightsaber, as well as the use of the force.

The lightsaber combat is similar to what we have seen in previous Star Wars games, with the main use being either hand-to-hand combat, deflecting blaster bolts back at the opposing shooter or throwing the lightsaber at an opponent from long-range.

There are a few new force abilities revealed in this footage. While things like the “force push” are returning from previous games, new abilities such as a “force pull” are shown, where the player pulls an opponent from long-range towards themselves to be impaled by the lightsaber. The player may also use the force to throw objects at opponents to incapacitate them.

There is also a new “slowed time” feature shown off in the game-play, which shows the player moving to dodge a blaster shot and attack the shooter at a slower speed than normal.

In addition to combat, both the force and player’s lightsaber are used for other purposes as well. For example, the player will use the lightsaber to illuminate a dimly lit area, and the force can be used to pull vines towards the player allowing them to swing over areas, or stop moving objects in order to pass them.

The player can also run along the sides of walls, jump great distances, and climb up or across walls to move around the imperial base.

As for the opponents, a variety are shown in the game-play footage

The most common enemies were the classic uniformed Stormtroopers, as well as scout troopers, similar to those from Return of the Jedi. Of the enemies shown, these appear to be the easiest to defeat, with many of them going down after one or two hits.

When fighting these Stormtroopers, you see a good level of detail in the actual combat of the game. For example, when a Stormtrooper is impaled or has a limb cut off by the player’s lightsaber, you see the aftermath of the carnage and the details of how the enemy was defeated, rather than just hitting them with a lightsaber and them falling down.

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Other more difficult enemies the player face are Inquistiors, who as we saw in the cinematic trailer, wield an electrostaff, and have a considerably higher amount of health, with the player needing more time and creative offense to defeat them.

The player will also come face-to-face with two giant alien spiders, which also have considerably more health than the stormtroopers, and these too will need to be defeated before the player freed the Wookiees from imprisonment.

The last part of the sequence is the player being attacked by an Imperial Security Droid, similar to K-2SO from Rogue One: A Star Wars Story, although the footage from that mission ends there so it is unknown what the combat against it will be like, although this appears to be a “boss battle” so this will likely be a difficult enemy to defeat.

At the conclusion of the footage, a few short clips of other scenes from the game are revealed, showcasing several of the different locations and opponents the player can expect to encounter.

This includes Cal fighting with another Imperial Security Droid in what appears to be a storage area, fighting a stormtrooper wielding a “mini-gun”-like blaster in a location similar to the exterior of the base at the start of the footage, and the player getting shot at be an Imperial AT-ST.

Overall, this game-play looked very promising, and I’m sure there is much more innovation in the game than what was revealed to us today. The action and combat displayed looked very good and offered a few new features, while still being grounded and not to over powered, and I really enjoyed the detail put into it.

It was also good to see previously established characters from the movies such as Saw Gerrera, and this makes me hopeful that we may run into other familiar faces as the game progresses. Fingers crossed that we get travel to Dagobah to train with Yoda or maybe even fight with Darth Vader at some point in the story.

What did you all think of the game-play footage of Star Wars Jedi: Fallen Order? Leave your comments down below.

James Richards

James Richards

Never trust a man with two first names.