Star Wars: Versus: A fans idea for the ultimate Star Wars fighting game

Photo: Star Wars: Episode I - The Phantom Menace (1999).. © Lucasfilm Ltd. & TM. All Rights Reserved.
Photo: Star Wars: Episode I - The Phantom Menace (1999).. © Lucasfilm Ltd. & TM. All Rights Reserved. /
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Star Wars: Episode I - The Phantom Menace
Photo: Star Wars: Episode I – The Phantom Menace (1999).. © Lucasfilm Ltd. & TM. All Rights Reserved. /

In this article, I share my thoughts on both Star Wars current and past videogame entries, while also envisioning the ultimate Star Wars gaming experience.

First, let’s be honest. Star Wars’ long history with videogames has seemed to be a mix of both hits and misses. For example, its current title EA’s Star Wars: Jedi: Fallen Order has been called “the most difficult Star Wars game in the franchise’s history” by Dom Nero of Esquire.com.

Love them or hate them, Star Wars does aim to please ‘gamers with a variety of interests. Case in point, their recent foray into the virtual-reality market, including Oculus’ Vader Immortal series and The Void’s  Star Wars: Secrets of the Empire VR experience.

Speaking for myself, personally, I have always been a fan of fighting games. So, I was pretty stoked when I came across Star Wars: Masters of Teräs Käsi years ago at Blockbuster video. Being a Star Wars fan, this game was a wish-fulfillment, kind of like The Expendables was for my desire to see all of my favorite action-stars in one movie.

My favorite characters to play in this game were Boba Fett (my best) and Luke Skywalker. Oh, and Vader was pretty awesome to play with too, once you unlocked him. Boba, in particular, had all kinds of tricks up his sleeve, like his flamethrower, and a whipcord that he could pull opponents in Scorpion-style and then punch or kick them. My favorite moves of his were the flying kick to the head and his special where he unleashed all of his rockets against his enemy.

While the game didn’t have the best storyline, and the graphics looked primitive compared with what we have by today’s standards, it was still a pretty sweet game to play. So, if I could have just one more wish-fulfillment project made, it would be for one of the game studios out there to create an updated version of a Star Wars fighting game.

And, to help sell you all on this idea, I actually have a list including dream characters, features, backgrounds/planets, and other selling-points for making the ultimate Star Wars fighting game.