One of the biggest complaints we’ve heard from fans of Star Wars Battlefront, is that there was no single-player campaign mode. Well, now thanks to a new report, we know why there wasn’t one added to the game…
Website IGN reports that During EA’s Investor Day briefing, Patrick Söderlund — executive vice president of EA Studios — addressed the much maligned and often lamented by fans decision to leave single-player campaigns out of Star Wars Battlefront:
"“The one thing that we got criticized for was the lack of a single-player campaign. It was a conscious decision we made due to time and being able to launch the game side-by-side with the movie that came out to get the strongest possible impact.”"
That movie Patrick Söderlund is referring to is box-office juggernaut, and the cause of the modern-day Star Wars resurrection, Star Wars: The Force Awakens.
IGN does report that Söderlund has stated that the new version of Star Wars Battlefront — whether that be a massive expansion to the already existing game, or a completely new game; a Star Wars Battlefront II — would include something akin to a much more in-depth story-mode, and single-player mode:
"“Star Wars Battlefront came out [but] we got criticised for the depth and breadth of it. So as we look at why that was, we have to go back and course-correct that for another version if we were ever to build one.”"
As far as I am personally concerned, I rather enjoyed Star Wars Battlefront, and continue to do so. I’ve never been one that was big on single-player story modes, but I have enjoyed them in the past. Why I feel it is so strongly important to Battlefront fans, is the rich Star Wars storytelling you get with each storyline you play.
Let’s hope EA learned from its mistakes with rushing Star Wars Battlefront out in 2015, with The Force Awakens, and let’s cross our collective fingers that the company doesn’t feel any pressure from Star Wars: Episode VIII, when trying to push a new and finished product for the 2017 Christmas shopping season.