Amy Henning’s single-player, open-world Star Wars game died with its studio. But it appears not all the work put into the project will go to waste.
Star Wars gamers were devastated last year when Visceral Games closed its doors – and clouded visions of an Uncharted-style game set in a galaxy far, far away.
Now it appears there’s a new hope for Amy Henning’s project after all. Sort of.
Visceral staff worked around the clock to put together a demo for the game in the weeks leading up to the studio’s closure. When it crumbled, so did all the work previously put into Ragtag – or so we thought.
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IGN reported that Jedi: Fallen Order, set to release in late 2019, might reuse some or all of the characters created for the original Visceral project.
Apparently, there’s a lot of unused artwork and other elements left over from the unfinished game. There are some developers who don’t want that to go to waste.
Ragtag would have taken place between A New Hope and The Empire Strikes Back. Players were promised a heist adventure featuring Han Solo-type scoundrels.
Henning, best known for the first three games in the Uncharted franchise, would have brought her knack for action gameplay and storytelling to Electronic Arts, who now holds all rights to Star Wars games along with Disney. She has since left EA to start her own studio.
EA marketed its two Star Wars Battlefront games as primarily multiplayer experiences, focusing more on gameplay and microtransactions than a single-player story. Fans are excited to learn more about the upcoming single-player Star Wars game announced at E3 last month.
We don’t know many details, but more information is on the way later this year.
Jedi: Fallen Order will take place sometime in the years between the events of Revenge of the Sith and A New Hope. The plot will allegedly focus on a Padawan trying to survive the hunting of Jedi not killed in the Purge that followed Order 66.
Jedi: Fallen Order is set to release in late 2019.